v0.111.0 · 57,585 runs · updated Oct 19, 2026
Slay the Spire 2 Ironclad tier list
The best Ironclad cards in Slay the Spire 2 right now are Offering, Dominate and Barricade: S tier from 57,585 Ironclad runs on v0.111.0. Breakthrough and Cinder rank lowest. The Ironclad wins 30.9% of runs (A tier among the five characters).
- Tier
- A
- Win rate
- 30.9%
- Share of runs
- 23.9%
- Starting HP
- 80
- Gold
- 99
- Energy
- 3
Slay the Spire 2 Ironclad card tier list
This sts2 Ironclad tier list covers all 80 Ironclad cards you can draft; the number under each card is the win rate of runs that picked it.
How tiers work: each card's win rate (runs where it was picked and won) is pulled toward the character's average by 500 runs, then score = 0.7 × win-rate z-score + 0.3 × pick-rate z-score, compared only with the same character's cards. S ≥ 1.0, A ≥ 0.35, B ≥ −0.35, C ≥ −1.0, D below. Cards with fewer than 300 runs are not ranked. Details.
All Ironclad cards: win rate, pick rate and runs
| Card | Tier | Win rate | Pick rate | Runs |
|---|---|---|---|---|
Offering Rare · Skill · 0 energyLose 6 HP.Gain 2⚡. Draw 3 cards. | S | 61.7% | 53.8% | 14,837 |
Dominate Rare · Skill · 1 energyApply 1 Vulnerable.Gain 1 Strength for each Vulnerable on the enemy. | S | 60.9% | 55.9% | 15,104 |
Barricade Rare · Power · 3 energyBlock is not removed at the start of your turn. | S | 62.3% | 34.9% | 10,170 |
Pyre Rare · Power · 2 energyGain 1⚡ at the start of each turn. | S | 58.8% | 51.8% | 14,510 |
Dark Embrace Rare · Power · 2 energyWhenever a card is Exhausted,draw 1 card. | S | 63.7% | 25.1% | 7,350 |
Unmovable Rare · Power · 2 energyThe first time you gain Block from a card each turn, double the amount gained. | S | 58.6% | 43.9% | 12,155 |
Stoke Rare · Skill · 1 energyExhaust your Hand.Add 1 random card into your Hand for each card Exhausted. | S | 61.4% | 31.7% | 9,831 |
Demon Form Rare · Power · 3 energyAt the start of your turn, gain 3 Strength. | S | 58.3% | 41.9% | 12,041 |
Crimson Mantle Rare · Power · 1 energyAt the start of your turn, lose 1 HP and gain 7 Block. | S | 58.5% | 39.3% | 11,175 |
Impervious Rare · Skill · 2 energyGain 30 Block. | S | 60.5% | 29.1% | 8,875 |
Cascade Rare · Skill · X energyPlay the top X cards of your Draw Pile. | S | 60.0% | 28.1% | 8,433 |
Aggression Rare · Power · 1 energyAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it. | S | 60.6% | 25.6% | 7,506 |
Mangle Rare · Attack · 3 energyDeal 20 damage.Enemy loses 10 Strength this turn. | S | 60.0% | 26.5% | 8,625 |
One-Two Punch Rare · Skill · 1 energyThis turn, your next Attack is played an extra time. | A | 58.5% | 27.5% | 8,494 |
Forgotten Ritual Uncommon · Skill · 1 energyGain 3⚡. | A | 53.2% | 46.1% | 25,200 |
Brand Rare · Skill · 0 energyLose 1 HP.Exhaust 1 card. Gain 1 Strength. | A | 56.2% | 33.5% | 10,164 |
Battle Trance Uncommon · Skill · 0 energyDraw 3 cards.You cannot draw additional cards this turn. | A | 53.8% | 41.3% | 24,298 |
Conflagration Rare · Attack · 1 energyDeal 2 damage to ALL enemies 4 times. | A | 55.7% | 32.5% | 10,142 |
Bloodletting Uncommon · Skill · 0 energyLose 3 HP.Gain 2⚡. | A | 52.4% | 43.3% | 25,520 |
Thrash Rare · Attack · 1 energyDeal 4 damage twice.Exhaust a random Attack in your Hand and add its damage to this card. | A | 56.1% | 26.5% | 8,937 |
Colossus Uncommon · Skill · 1 energyGain 4 Block.You receive 50% less damage from Vulnerable enemies this turn. | A | 51.6% | 45.0% | 24,742 |
Fiend Fire Rare · Attack · 2 energyExhaust your Hand.Deal 7 damage for each card Exhausted. | A | 57.8% | 19.1% | 6,685 |
Feel No Pain Uncommon · Power · 1 energyWhenever a card is Exhausted, gain 3 Block. | A | 56.1% | 23.9% | 17,997 |
Burning Pact Uncommon · Skill · 1 energyExhaust 1 card.Draw 2 cards. | A | 53.7% | 31.7% | 18,048 |
Cruelty Uncommon · Power · 1 energyVulnerable enemies take an additional 25% damage. | A | 51.9% | 38.0% | 27,180 |
Pact's End Rare · Attack · 0 energyIf you have 3 or more cards in your Exhaust Pile,deal 18 damage to ALL enemies. | A | 55.5% | 23.2% | 6,902 |
Juggernaut Rare · Power · 2 energyWhenever you gain Block, deal 6 damage to a random enemy. | A | 56.1% | 19.7% | 6,072 |
Not Yet Rare · Skill · 2 energyHeal 10 HP. | A | 54.5% | 25.7% | 8,003 |
Vicious Uncommon · Power · 1 energyWhenever you apply Vulnerable, draw 1 card. | A | 55.8% | 19.4% | 15,917 |
Bully Uncommon · Attack · 0 energyDeal 4 damage.Deals 2 additional damage for each Vulnerable on the enemy. | A | 52.5% | 30.9% | 16,230 |
Drum of Battle Uncommon · Skill · 1 energyDraw 2 cards.When this card is Exhausted, gain 2⚡. | A | 55.0% | 20.0% | 10,706 |
Second Wind Uncommon · Skill · 1 energyExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted. | B | 53.6% | 23.1% | 13,971 |
Tear Asunder Rare · Attack · 2 energyDeal 5 damage.Hits an additional time for each time you lost HP this combat. | B | 54.5% | 20.0% | 5,769 |
Hellraiser Rare · Power · 2 energyWhenever you draw a card containing “Strike”, it is played against a random enemy. | B | 52.5% | 24.8% | 7,686 |
Ashen Strike Uncommon · Attack · 1 energyDeal 6 damage.Deals 3 additional damage for each card in your Exhaust Pile. | B | 52.9% | 22.4% | 12,434 |
Expect a Fight Uncommon · Skill · 3 energyGain 15 Block.Gains 5 additional Block for each Strength you have. | B | 53.1% | 16.8% | 9,977 |
Body Slam Common · Attack · 1 energyDeal damage equal to your Block. | B | 53.7% | 12.9% | 17,438 |
Juggling Uncommon · Power · 1 energyAdd a copy of the third Attack you play each turn into your Hand. | B | 53.8% | 11.4% | 9,643 |
Evil Eye Uncommon · Skill · 1 energyGain 8 Block.Gain another 8 Block if you have Exhausted a card this turn. | B | 50.2% | 22.9% | 13,599 |
Pillage Uncommon · Attack · 1 energyDeal 6 damage.Draw cards until you draw a non-Attack card. | B | 52.5% | 13.6% | 8,152 |
Stone Armor Uncommon · Power · 1 energyGain 4 Plating. | B | 50.2% | 22.5% | 16,082 |
Uppercut Uncommon · Attack · 2 energyDeal 13 damage.Apply 1 Weak. Apply 1 Vulnerable. | B | 48.9% | 25.7% | 15,364 |
Pommel Strike Common · Attack · 1 energyDeal 9 damage.Draw 1 card. | B | 47.5% | 30.9% | 37,070 |
Molten Fist Common · Attack · 1 energyDeal 10 damage.Double the enemy's Vulnerable. | B | 48.3% | 26.5% | 31,418 |
Primal Force Rare · Skill · 0 energyTransform all Attacks in your Hand into Giant Rock. | B | 50.7% | 15.1% | 5,428 |
Rage Uncommon · Skill · 0 energyWhenever you play an Attack this turn, gain 3 Block. | B | 47.9% | 24.7% | 14,740 |
Shrug It Off Common · Skill · 1 energyGain 8 Block.Draw 1 card. | B | 46.9% | 28.4% | 43,368 |
Rupture Uncommon · Power · 1 energyWhenever you lose HP on your turn, gain 1 Strength. | C | 48.8% | 19.1% | 14,684 |
Feed Rare · Attack · 1 energyDeal 10 damage.If Fatal, raise your Max HP by 3. | C | 49.6% | 15.8% | 5,854 |
Infernal Blade Uncommon · Skill · 1 energyAdd a random Attack into your Hand. It's free to play this turn. | C | 47.9% | 21.8% | 12,287 |
Tremble Common · Skill · 1 energyApply 3 Vulnerable. | C | 47.2% | 24.0% | 38,465 |
Taunt Common · Skill · 1 energyGain 6 Block.Apply 1 Vulnerable. | C | 46.0% | 29.4% | 44,614 |
Inflame Uncommon · Power · 1 energyGain 2 Strength. | C | 47.2% | 23.5% | 17,679 |
Flame Barrier Uncommon · Skill · 2 energyGain 12 Block.Whenever you are attacked this turn, deal 4 damage back. | C | 45.6% | 30.0% | 17,628 |
Dismantle Uncommon · Attack · 1 energyDeal 8 damage.If the enemy is Vulnerable, hits twice. | C | 47.7% | 20.3% | 11,600 |
Havoc Common · Skill · 1 energyPlay the top card of your Draw Pile and Exhaust it. | C | 51.0% | 6.6% | 11,018 |
True Grit Common · Skill · 1 energyGain 7 Block.Exhaust 1 card at random. | C | 47.9% | 16.8% | 27,476 |
Stampede Uncommon · Power · 2 energyAt the end of your turn, 1 random Attack in your Hand is played against a random enemy. | C | 46.6% | 22.1% | 17,531 |
Headbutt Common · Attack · 1 energyDeal 9 damage.Put a card from your Discard Pile on top of your Draw Pile. | C | 48.3% | 14.7% | 21,628 |
Howl from Beyond Uncommon · Attack · 3 energyDeal 18 damage to ALL enemies.At the end of your turn, if this is in your Exhaust Pile, play it. | C | 47.5% | 16.1% | 9,262 |
Unrelenting Uncommon · Attack · 2 energyDeal 14 damage.The next Attack you play costs 0 1⚡. | C | 46.7% | 18.5% | 10,550 |
Whirlwind Uncommon · Attack · X energyDeal 5 damage to ALL enemies X times. | C | 46.4% | 17.6% | 10,690 |
Spite Uncommon · Attack · 0 energyDeal 5 damage.If you lost HP this turn, hits 2 times. | C | 47.2% | 9.8% | 6,150 |
Sword Boomerang Common · Attack · 1 energyDeal 3 damage to a random enemy 3 times. | C | 47.1% | 9.0% | 13,353 |
Bludgeon Uncommon · Attack · 3 energyDeal 32 damage. | C | 45.1% | 15.5% | 8,934 |
Armaments Common · Skill · 1 energyGain 5 Block.Upgrade a card in your Hand. | C | 44.9% | 16.0% | 28,340 |
Blood Wall Common · Skill · 2 energyLose 2 HP.Gain 16 Block. | C | 44.0% | 16.7% | 24,272 |
Thunderclap Common · Attack · 1 energyDeal 4 damage and apply 1 Vulnerable to ALL enemies. | D | 44.9% | 12.4% | 18,770 |
Inferno Uncommon · Power · 1 energyAt the start of your turn, lose 1 HP.Whenever you lose HP on your turn, deal 6 damage to ALL enemies. | D | 44.0% | 15.3% | 10,799 |
Setup Strike Common · Attack · 1 energyDeal 7 damage.Gain 3 Strength this turn. | D | 44.3% | 12.4% | 16,843 |
Iron Wave Common · Attack · 1 energyGain 5 Block.Deal 5 damage. | D | 45.0% | 9.2% | 13,446 |
Stomp Uncommon · Attack · 3 energyDeal 12 damage to ALL enemies.Costs 1 less 1⚡ for each Attack played this turn. | D | 42.7% | 15.0% | 9,089 |
Perfected Strike Common · Attack · 2 energyDeal 6 damage.Deals 2 additional damage for ALL your cards containing “Strike”. | D | 42.0% | 16.4% | 17,757 |
Rampage Uncommon · Attack · 1 energyDeal 10 damage.Increase this card's damage by 5 this combat. | D | 42.3% | 14.1% | 8,428 |
Fight Me! Uncommon · Attack · 2 energyDeal 5 damage twice.Gain 3 Strength. The enemy gains 1 Strength. | D | 40.9% | 18.4% | 10,666 |
Anger Common · Attack · 0 energyDeal 6 damage.Add a copy of this card into your Discard Pile. | D | 42.3% | 11.7% | 17,752 |
Twin Strike Common · Attack · 1 energyDeal 5 damage twice. | D | 42.3% | 11.4% | 15,670 |
Hemokinesis Uncommon · Attack · 1 energyLose 2 HP.Deal 15 damage. | D | 40.8% | 9.4% | 5,985 |
Breakthrough Common · Attack · 1 energyLose 1 HP.Deal 9 damage to ALL enemies. | D | 37.9% | 11.3% | 17,126 |
Cinder Common · Attack · 2 energyDeal 18 damage.Exhaust 1 card at random. | D | 38.5% | 4.3% | 6,690 |
Best Ironclad builds
- Maul + Ultimate Strike 61.7% wins · 9,727 runs · Maul, Ultimate Strike, Mad Science
- Mad Science + Feel No Pain 59.0% wins · 25,198 runs · Mad Science, Feel No Pain, Stoke
- Dark Embrace + Pact's End 53.1% wins · 9,082 runs · Dark Embrace, Pact's End, Not Yet
Slay the Spire 2 Ironclad: start and unlock
The last soldier of the Ironclads. Crushes foes with sword and flame against his will.
The Ironclad is available from the start. The Ironclad starts with 80 HP, 99 gold, 5× Strike Ironclad, 4× Defend Ironclad and 1× Bash, and the Burning Blood relic.
Ironclad-only relics by win rate: Paper Phrog (S), Charon's Ashes (S), Red Skull (A), Self-Forming Clay (A), Ruined Helmet (B), Demon Tongue (B), Brimstone (D).
FAQ
What are the best Ironclad cards in Slay the Spire 2?
By win rate in real runs on v0.111.0: Offering, Dominate, Barricade, Pyre, Dark Embrace and Unmovable. The full Ironclad card tier list is above, sortable by win rate and pick rate.
How do you unlock the Ironclad?
The Ironclad is available from the start. Characters unlock in order: Ironclad, Silent, Regent, Necrobinder, Defect, and starting a run is enough; you do not need to win it.
Is the Ironclad good?
The Ironclad wins 30.9% of runs, +0.6 points against the five-character average, which is A tier on the Slay the Spire 2 tier list. 23.9% of all runs are Ironclad runs.















































































