Slay the Spire 2
The Defect

v0.111.0 · 45,148 runs · updated Oct 19, 2026

Slay the Spire 2 Defect tier list

The best Defect cards in Slay the Spire 2 right now are Machine Learning, Defragment and Echo Form: S tier from 45,148 Defect runs on v0.111.0. Sweeping Beam and Ball Lightning rank lowest. The Defect wins 26.6% of runs (D tier among the five characters).

Tier
D
Win rate
26.6%
Share of runs
18.7%
Starting HP
75
Gold
99
Energy
3

Slay the Spire 2 Defect card tier list

This sts2 Defect tier list covers all 80 Defect cards you can draft; the number under each card is the win rate of runs that picked it.

How tiers work: each card's win rate (runs where it was picked and won) is pulled toward the character's average by 500 runs, then score = 0.7 × win-rate z-score + 0.3 × pick-rate z-score, compared only with the same character's cards. S ≥ 1.0, A ≥ 0.35, B ≥ −0.35, C ≥ −1.0, D below. Cards with fewer than 300 runs are not ranked. Details.

All Defect cards: win rate, pick rate and runs
CardTierWin ratePick rateRuns
Machine Learning Rare · Power · 1 energyAt the start of your turn, draw 1 additional card.S57.3%46.9%9,993
Defragment Rare · Power · 1 energyGain 1 Focus.S56.7%54.2%10,815
Echo Form Rare · Power · 3 energyThe first card you play each turn is played an extra time.S56.5%68.2%13,746
Modded Rare · Skill · 0 energyGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
S55.7%45.8%10,215
Creative AI Rare · Power · 3 energyAt the start of your turn, add a random Power into your Hand.S55.4%46.9%9,638
Flak Cannon Rare · Attack · 2 energyExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
S57.2%34.0%7,521
Supercritical Rare · Skill · 0 energyGain 4⚡.S56.2%37.2%8,497
Signal Boost Rare · Skill · 1 energyThe next Power you play is played an additional time.S56.1%37.3%8,345
Buffer Rare · Power · 2 energyPrevent the next time you would lose HP.S57.8%29.9%6,528
All for One Rare · Attack · 2 energyDeal 10 damage.
Put ALL 01⚡ cards from your Discard Pile into your Hand.
S56.5%29.9%7,239
Reboot Rare · Skill · 0 energyShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
S56.5%28.7%6,428
Voltaic Rare · Skill · 3 energyChannel Lightning equal to the Lightning already Channeled this combat.S53.3%32.9%7,823
Trash to Treasure Rare · Power · 1 energyWhenever you create a Status, Channel 1 random Orb.A53.3%31.3%6,572
Skim Uncommon · Skill · 1 energyDraw 3 cards.A53.5%25.4%10,462
Ice Lance Rare · Attack · 3 energyDeal 19 damage.
Channel 3 Frost.
A53.4%23.3%6,003
Helix Drill Rare · Attack · 0 energyDeal 3 damage for each 1⚡ spent on other cards this turn.A54.0%19.2%4,030
Subroutine Uncommon · Power · 1 energyWhenever you play a Power, gain 1⚡.A50.0%33.8%17,655
Overclock Uncommon · Skill · 0 energyDraw 2 cards.
Add a Burn into your Discard Pile.
A49.2%37.7%14,335
Spinner Rare · Power · 1 energyAt the start of your turn, Channel 1 Glass.A50.2%30.7%6,786
Coolant Rare · Power · 1 energyAt the start of your turn, gain 2 Block for each unique Orb you have.A52.4%21.4%4,858
Storm Uncommon · Power · 1 energyWhenever you play a Power, Channel 1 Lightning.A50.7%26.3%13,423
Meteor Strike Rare · Attack · 5 energyDeal 24 damage.
Channel 3 Plasma.
A54.7%12.1%3,351
Shatter Rare · Attack · 1 energyDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
A49.8%28.3%6,894
Capacitor Uncommon · Power · 1 energyGain 2 Orb Slots.A47.1%39.0%20,955
White Noise Uncommon · Skill · 1 energyAdd a random Power into your Hand. It's free to play this turn.A44.9%46.9%17,265
Glacier Uncommon · Skill · 2 energyGain 6 Block.
Channel 2 Frost.
B45.8%39.5%15,506
Iteration Uncommon · Power · 1 energyThe first time you draw a Status each turn, draw 2 cards.B50.1%18.2%10,934
Multi-Cast Rare · Skill · X energyEvoke your rightmost Orb X times.B51.2%14.6%3,860
Compact Uncommon · Skill · 1 energyGain 6 Block.
Transform all Status cards in your Hand into Fuel.
B47.0%31.3%12,831
Double Energy Uncommon · Skill · 1 energyDouble your Energy.B48.0%25.6%10,313
Feral Uncommon · Power · 2 energyThe first time you play a
01⚡ Attack each turn,
return it to your Hand.
B48.1%23.4%12,569
Adaptive Strike Rare · Attack · 2 energyDeal 18 damage.
Add a 01⚡ copy of this card into your Discard Pile.
B49.5%17.6%4,617
Genetic Algorithm Rare · Skill · 1 energyGain 1 Block.
Permanently increase this card's Block by 3.
B48.2%22.1%5,732
Hologram Common · Skill · 1 energyGain 3 Block.
Put a card from your Discard Pile into your Hand.
B46.2%29.0%31,420
Boot Sequence Uncommon · Skill · 0 energyGain 10 Block.B44.6%36.9%15,107
Chill Uncommon · Skill · 0 energyChannel 1 Frost for each enemy.B45.6%31.4%12,667
Thunder Uncommon · Power · 1 energyWhenever you Evoke Lightning, deal 8 damage to each enemy hit.B45.2%31.9%16,198
Scavenge Uncommon · Skill · 1 energyExhaust a card.
Next turn, gain 2⚡.
B46.9%23.7%8,367
Rocket Punch Uncommon · Attack · 2 energyDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost by 1 1⚡ until played.
B48.6%14.6%7,563
Loop Uncommon · Power · 1 energyAt the start of your turn, trigger the passive ability of your rightmost Orb.B45.8%27.3%14,368
Rainbow Rare · Skill · 2 energyChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
B48.8%14.8%4,033
Scrape Uncommon · Attack · 1 energyDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 1⚡.
B49.3%11.2%6,261
Tempest Uncommon · Skill · X energyChannel X Lightning.B45.9%23.0%9,569
Bulk Up Uncommon · Power · 2 energyLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
B46.2%21.6%12,155
FTL Uncommon · Attack · 0 energyDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
B46.0%21.7%11,413
TURBO Common · Skill · 0 energyGain 2⚡.
Add a Void into your Discard Pile.
B44.5%27.3%26,625
Hailstorm Uncommon · Power · 1 energyAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.B45.8%19.4%10,623
Fight Through Uncommon · Skill · 1 energyGain 13 Block.
Add 2 Wounds into your Discard Pile.
B44.8%24.2%9,697
Consuming Shadow Rare · Power · 2 energyChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
B47.2%13.7%3,551
Fusion Uncommon · Skill · 1 energyChannel 1 Plasma.B45.3%19.9%8,440
Coolheaded Common · Skill · 1 energyChannel 1 Frost.
Draw 1 card.
B44.4%23.8%27,620
Hyperbeam Rare · Attack · 2 energyDeal 24 damage to ALL enemies.
Lose 3 Focus this turn.
C46.2%13.5%4,044
Synchronize Uncommon · Skill · 1 energyGain 1 Focus this turn for each unique Orb you have.C45.5%13.0%5,671
Compile Driver Common · Attack · 1 energyDeal 7 damage.
Draw 1 card for each unique Orb you have.
C46.6%7.6%9,195
Smokestack Uncommon · Power · 1 energyWhenever you create a Status, deal 5 damage to ALL enemies.C44.2%17.0%8,972
Synthesis Uncommon · Attack · 2 energyDeal 14 damage.
The next Power you play costs 0 1⚡.
C46.2%8.4%5,006
Beam Cell Common · Attack · 0 energyDeal 3 damage.
Apply 1 Vulnerable.
C43.7%17.8%20,378
Chaos Uncommon · Skill · 1 energyChannel 1 random Orb.C44.2%15.0%6,287
Go for the Eyes Common · Attack · 0 energyDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
C42.9%20.4%23,367
Hotfix Common · Skill · 0 energyGain 2 Focus this turn.C43.8%14.7%17,533
Charge Battery Common · Skill · 1 energyGain 7 Block.
Next turn, gain 1⚡.
C40.6%30.7%34,041
Shadow Shield Uncommon · Skill · 2 energyGain 11 Block.
Channel 1 Dark.
C41.5%24.0%9,843
Boost Away Common · Skill · 0 energyGain 6 Block.
Add a Dazed into your Discard Pile.
C42.3%20.6%23,584
Tesla Coil Uncommon · Attack · 0 energyDeal 3 damage.
Trigger all Lightning against the enemy.
C42.3%19.5%10,182
Claw Common · Attack · 0 energyDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
C40.0%26.7%20,132
Null Uncommon · Attack · 2 energyDeal 10 damage.
Apply 1 Weak.
Channel 1 Dark.
C41.9%14.0%7,478
Darkness Uncommon · Skill · 1 energyChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
D39.2%20.6%7,900
Lightning Rod Common · Skill · 1 energyGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
D38.9%21.8%25,315
Barrage Common · Attack · 1 energyDeal 5 damage for each Channeled Orb.D41.1%9.7%10,622
Uproar Common · Attack · 2 energyDeal 6 damage twice.
Play a random Attack from your Draw Pile.
D41.0%10.0%9,514
Cold Snap Common · Attack · 1 energyDeal 6 damage.
Channel 1 Frost.
D39.8%14.5%16,481
Glasswork Uncommon · Skill · 1 energyGain 5 Block.
Channel 1 Glass.
D38.0%20.7%8,496
Refract Uncommon · Attack · 3 energyDeal 10 damage twice.
Channel 2 Glass.
D39.3%14.0%7,796
Focused Strike Common · Attack · 1 energyDeal 9 damage.
Gain 1 Focus this turn.
D40.0%8.8%10,217
Leap Common · Skill · 1 energyGain 9 Block.D38.6%14.7%18,574
Gunk Up Common · Attack · 1 energyDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
D38.3%11.1%11,896
Momentum Strike Common · Attack · 1 energyDeal 11 damage.
Reduce this card's cost to 0 1⚡.
D38.5%9.9%11,229
Sunder Uncommon · Attack · 3 energyDeal 26 damage.
If this kills an enemy, gain 3⚡.
D38.1%7.3%4,586
Sweeping Beam Common · Attack · 1 energyDeal 6 damage to ALL enemies.
Draw 1 card.
D38.2%8.3%10,273
Ball Lightning Common · Attack · 1 energyDeal 7 damage.
Channel 1 Lightning.
D36.1%15.4%17,230

Best Defect builds

Slay the Spire 2 Defect: start and unlock

An automaton eternally modifying itself to survive. Deploys Orb technology when it must fight.

Start one run as the Necrobinder to unlock the Defect. The Defect starts with 75 HP, 99 gold, 4× Strike Defect, 4× Defend Defect, 1× Zap and 1× Dualcast, and the Cracked Core relic.

Defect-only relics by win rate: Data Disk (A), Symbiotic Virus (B), Gold-Plated Cables (C), Runic Capacitor (C), Metronome (C), Power Cell (C), Emotion Chip (D).

FAQ

What are the best Defect cards in Slay the Spire 2?

By win rate in real runs on v0.111.0: Machine Learning, Defragment, Echo Form, Modded, Creative AI and Flak Cannon. The full Defect card tier list is above, sortable by win rate and pick rate.

How do you unlock the Defect?

Start one run as the Necrobinder to unlock the Defect. Characters unlock in order: Ironclad, Silent, Regent, Necrobinder, Defect, and starting a run is enough; you do not need to win it.

Is the Defect good?

The Defect wins 26.6% of runs, −3.7 points against the five-character average, which is D tier on the Slay the Spire 2 tier list. 18.7% of all runs are Defect runs.