Deadlock

Deadlock update Aug 12, 2026 · Minor Update - 08-12-2026

Deadlock 08-12-2026 patch

Valve posted the Deadlock 08-12-2026 update ("Minor Update - 08-12-2026") on Aug 12, 2026. It changed 12 heroes (Apollo, Billy, Drifter, Holliday, Ivy, Lash, McGinnis, Paige, Seven, Vindicta, Vyper and Wraith) and 3 general or item lines. In the 7 days after it (353,014 matches), Celeste gained the most win rate (1.3 points) and McGinnis lost the most (4.3 points), against the same number of days before.

Changed heroes: win rate before and after

HeroBeforeAfterChangeGames after
Vyper49.2%50.1%+0.975,774
Apollo50.0%50.6%+0.6111,474
Wraith51.0%51.2%+0.2149,148
Paige54.2%54.3%+0.1117,030
Seven54.9%54.9%+0.1137,432
Lash52.0%51.7%−0.2162,424
Vindicta51.7%51.3%−0.4125,628
Ivy54.0%53.5%−0.5114,547
Drifter51.4%50.3%−1.1164,973
Billy49.5%48.0%−1.5135,921
Holliday48.5%46.7%−1.883,945
McGinnis54.1%49.7%−4.367,865

All ranks, ranked and unranked. After = Aug 12, 2026 to Aug 19, 2026; before = the same 7 days leading up to the patch. Heroes need 400 games on each side.

Biggest movers after the patch

Rising

Falling

Every hero, changed or not: other heroes move too when the ones around them are buffed or nerfed.

Deadlock 08-12-2026 patch notes

Apollo after: 50.6% win +0.6

  • Riposte melee resist reduction increased from -22% to -25%
  • Riposte T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
  • Riposte T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
  • Fixed Itani Lo Sahn being canceled with movement abilities

Billy after: 48.0% win −1.5

  • Base health regen reduced from 2.5 to 2.0
  • Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • Chain Gang spirit scaling reduced from 1 to 0.7

Drifter after: 50.3% win −1.1

  • Rend spirit scaling reduced from 1.7 to 1.4
  • Stalker's Mark cooldown increased from 24s to 26s
  • Stalker's Mark T2 reduced from -12s Cooldown to -10s

Holliday after: 46.7% win −1.8

  • Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)

Ivy after: 53.5% win −0.5

  • Stone Form T3 stun duration reduced from +1s to +0.75s

Lash after: 51.7% win −0.2

  • Falloff range reduced from 20m->58m to 18m->54m

McGinnis after: 49.7% win −4.3

  • Bullet damage base and growth values reduced by 5%
  • Spirit Resist per boon reduced from +0.625% to +0.35%
  • Mini Turrets no longer shoots heroes on ziplines
  • Mini Turrets no longer have 80% decaying resist for the first 6s
  • Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • Medicinal Specter T3 no longer increases duration by +1.5s
  • Medicinal Specter T3 now also increases spirit resistance by +40%

Paige after: 54.3% win +0.1

  • Plot Armor weapon damage scaling increased from 0.2 to 0.3

Seven after: 54.9% win +0.1

  • Lightning Ball T3 radius increased from +1.5m to +1.75m

Vindicta after: 51.3% win −0.4

  • Stake T1 reduced from +65 Damage to +45

Vyper after: 50.1% win +0.9

  • Petrifying Bola radius increased from 8m to 12m
  • Petrifying Bola petrify duration increased from 2s to 2.2s

Wraith after: 51.2% win +0.2

  • Card Trick Heart heal spirit scaling reduced from 1 to 0.75
  • Full Auto T3 spirit scaling reduced from +0.06 to +0.045

Read the original post on Steam

FAQ

What changed in the Deadlock 08-12-2026 patch?

12 heroes changed: Apollo, Billy, Drifter, Holliday, Ivy, Lash, McGinnis, Paige, Seven, Vindicta, Vyper and Wraith, plus 3 general or item lines. The full notes from Valve's Steam post are on this page.

Which heroes got stronger after the 08-12-2026 patch?

By win rate in the 7 days after, against the same number of days before: Celeste (up 1.3 points), Graves (up 1.2 points), Viscous (up 1.2 points). Biggest drops: McGinnis (down 4.3 points), Holliday (down 1.8 points), Billy (down 1.5 points).

Updated Oct 19, 2026.