Deadlock

Deadlock update Jun 30, 2026 · Minor Update - 06-30-2026

Deadlock 06-30-2026 patch

Valve posted the Deadlock 06-30-2026 update ("Minor Update - 06-30-2026") on Jun 30, 2026. It changed 23 heroes (Abrams, Apollo, Billy, Celeste, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden) and 54 general or item lines. In the 1 day after it (58,520 matches), Drifter gained the most win rate (6.4 points) and Holliday lost the most (3.4 points), against the same number of days before.

Changed heroes: win rate before and after

HeroBeforeAfterChangeGames after
Drifter49.6%56.0%+6.428,614
Mo & Krill50.0%53.2%+3.216,108
Celeste46.2%48.8%+2.521,021
Ivy52.3%54.0%+1.719,321
Vindicta48.9%50.4%+1.518,633
Lash50.2%51.5%+1.225,012
Apollo48.4%49.5%+1.116,086
Mina44.6%45.2%+0.724,262
Paige52.1%52.7%+0.621,544
Billy50.8%51.2%+0.422,694
Abrams52.6%52.5%−0.121,159
Vyper47.2%47.0%−0.29,225
Pocket47.1%46.9%−0.211,753
Dynamo52.0%51.5%−0.516,468
Haze52.6%52.0%−0.626,919
Warden50.1%49.5%−0.612,392
Viscous48.2%47.5%−0.713,459
Paradox46.6%45.7%−0.913,102
Seven56.6%55.4%−1.324,949
Grey Talon49.1%47.1%−2.010,818
Rem48.9%46.4%−2.525,518
Shiv47.5%44.7%−2.933,066
Holliday51.4%48.0%−3.415,663

All ranks, ranked and unranked. After = Jun 30, 2026 to Jul 1, 2026; before = the same 1 day leading up to the patch. Heroes need 400 games on each side.

Biggest movers after the patch

Rising

Falling

Every hero, changed or not: other heroes move too when the ones around them are buffed or nerfed.

Deadlock 06-30-2026 patch notes

Abrams after: 52.5% win −0.1

  • Siphon Life T3 reduced from +3m Radius to +2m
  • Shoulder Charge T3 reduced from -20s Cooldown to -18s

Apollo after: 49.5% win +1.1

  • Riposte T1 increased from -7s Cooldown to -8s
  • Riposte grace window to target after channel increased from +1s to +1.3s
  • Riposte cast range increased from 25m to 35m
  • Riposte targeting angle increased from 70 to 90
  • Flawless Advance Heal on hero hit spirit scaling increased from 1 to 1.3
  • Itani Lo Sahn T3 increased from +40% Bonus Damage to +50%

Billy after: 51.2% win +0.4

  • Bullet damage per boon reduced by 10%
  • Bashdown melee scaling reduced from 1.1 to 0.9
  • Bashdown T3 reduced from 60% Heavy Melee damage to 50%
  • Rising Ram T3 Max HP Damage reduced from 10% to 8%
  • Rising Ram T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)

Celeste after: 48.8% win +2.5

  • Dazzling Trick cooldown reduced from 35s to 32s
  • Radiant Daggers buff duration increased from 25s to 30s
  • Radiant Daggers spirit scaling increased from 0.56 to 0.63
  • Shining Wonder bounce range increased from 15.5m to 16.5m
  • Shining Wonder damage increased by 10%

Drifter after: 56.0% win +6.4

  • Health per boon increased from 41 to 43 (global hp boon reduction is after this)
  • Rend cast time reduced from 0.5s to 0.4s
  • Rend post cast time reduced from 0.5s to 0.4s
  • Rend T2 increased from -7s Cooldown to -8s
  • Bloodscent T1 increased from +2m/s while near an isolated enemy to +3m/s
  • Bloodscent T2 increased from 18% missing health heal to +24%

Dynamo after: 51.5% win −0.5

  • Rejuvenating Aurora regeneration increased from 25/s to 30/s

Grey Talon after: 47.1% win −2.0

  • Rain of Arrows cooldown increased from 23s to 25s
  • Guided Owl permanent spirit bonus reduced from 10 to 8

Holliday after: 48.0% win −3.4

  • Powder Keg velocity reduced slightly
  • Powder Keg charge delay increased from 7s to 7.5s
  • Powder Keg spirit scaling reduced from 1.4 to 1.2
  • Powder Keg T3 reduced from +100 Damage to +80

Haze after: 52.0% win −0.6

  • Sleep Dagger T1 increased from -8% Bullet Resist to -10%
  • Sleep Dagger T2 increased from -17s Cooldown to -18s
  • Smoke Bomb T3 increased from +40% Bullet Lifesteal to +50%

Ivy after: 54.0% win +1.7

  • Entangling Thorns spirit scaling increased from 0.45 to 0.55
  • Kudzu Connection Replicated Healing per boon scale increased from +0.5 to +0.85
  • Air Drop cooldown reduction when used on allies increased from -25% to -30%

Lash after: 51.5% win +1.2

  • Ground Strike cooldown reduced from 21s to 18s
  • Flog angle increased from 30 to 38

Mina after: 45.2% win +0.7

  • Rake missing health as damage increased from 5% to 6%
  • Sanguine Retreat T3 now also increases range by +3m
  • Nox Nostra damage increased from 4.45 to 4.6
  • Nox Nostra T1 damage increased from +1.74 to +1.9

Mo & Krill after: 53.2% win +3.2

  • Sand Blast T2 slow increased from -25% to -30%
  • Sand Blast T3 increased from -20s Cooldown to -25s
  • Combo bonus max health per kill increased from 30+1/boon to 40+2/boon

Paige after: 52.7% win +0.6

  • Health per boon increased from 29 to 33
  • Bookwyrm T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
  • Bookwyrm T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
  • Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
  • Plot Armor T1 fire rate spirit scaling increased from 0.13 to 0.16
  • Plot Armor T3 increased from 75% Barrier to 100%
  • Rallying Charge is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
  • Rallying Charge T3 Max Amp increased from +50% to +70%

Paradox after: 45.7% win −0.9

  • Kinetic Carbine T2 now also increases move speed spirit scaling (0.06)
  • Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling

Pocket after: 46.9% win −0.2

  • Bullet damage per boon reduced from 0.16 to 0.14
  • Flying Cloak T3 reduced from -12s Cooldown to -11s

Rem after: 46.4% win −2.5

  • Tag Along healing per second spirit scaling reduced from 0.66 to 0.4
  • Tag Along T3 missing health spirit scaling reduced from +0.02 to +0.016
  • Lil Helpers Spirit Resist reduced from 15% to 12%
  • Lil Helpers T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed"
  • Lil Helpers T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist"
  • Lil Helpers T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist"

Seven after: 55.4% win −1.3

  • Lightning Ball charge delay reduced from 7s to 6s
  • Storm Cloud time to expand increased from 1.5s to 3.5s
  • Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged)
  • Storm Cloud T2 now also increases Initial Radius by +5m

Shiv after: 44.7% win −2.9

  • Alt Fire damage now has a custom value per boon (+0.2)
  • Alt Fire ammo consumed per shot increased from 3 to 5
  • Alt Fire knockback movement is now disabled by slowing hex state
  • Serrated Knives cooldown reduced from 18s to 16s
  • Slice and Dice now deals +25 light melee damage (75 total) instead of 60 spirit damage
  • Slice and Dice changed from -6% Spirit Resist to +4% Damage Amp
  • Bloodletting T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
  • Bloodletting T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
  • Killing Blow now deals damage to troopers and neutrals along the way
  • Killing Blow executing a hero now instantly fills the rage bar
  • Killing Blow now has the T3 "recast within 20s on a hero kill" as part of the base ability
  • Killing Blow Full Rage Damage Bonus reduced from +12% to +8%
  • Killing Blow range reduced from 18m to 12m
  • Killing Blow T1 now also increases range by +6m
  • Killing Blow T2 increased from +10% Full Rage Bonus Damage to +16%
  • Killing Blow T3 increased from +5% Enemy health Threshold to +10%

Vindicta after: 50.4% win +1.5

  • Stake T2 reduced from -20s Cooldown to -22s
  • Crow Familiar T2 increased from -12s Cooldown to -16s
  • Crow Familiar collision radius between each crow increased slightly
  • Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3

Viscous after: 47.5% win −0.7

  • Splatter T3 spirit scaling reduced from +1.1 to +1.0
  • Puddle Punch T3 increased from -12s Cooldown to -14s
  • Goo Ball T3 increased from +6s Duration to +7s

Vyper after: 47.0% win −0.2

  • Screwjab Dagger T3 now also reduces charge delay from 4s to 2s
  • Slither T3 spirit scaling increased from 0.6 to 0.8

Warden after: 49.5% win −0.6

  • Bullet damage per boon reduced from 0.34 to 0.28
  • Willpower T2 increased from -22s Cooldown to -24s
  • Willpower T3 increased from +2.5 spirit power scaling to +2.7

Read the original post on Steam

FAQ

What changed in the Deadlock 06-30-2026 patch?

23 heroes changed: Abrams, Apollo, Billy, Celeste, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden, plus 54 general or item lines. The full notes from Valve's Steam post are on this page.

Which heroes got stronger after the 06-30-2026 patch?

By win rate in the 1 days after, against the same number of days before: Drifter (up 6.4 points), Mo & Krill (up 3.2 points), Celeste (up 2.5 points). Biggest drops: Holliday (down 3.4 points), Shiv (down 2.9 points), Rem (down 2.5 points).

Updated Oct 19, 2026.