156 items · patch 10-05-2026 · updated Oct 13, 2026

Deadlock items

All 156 Deadlock items in the standard shop, with this patch's win rate and how often players buy each one. The tier is a Deadlock item tier list within each cost: an S item wins more than other items at its price. Legendary items are Street Brawl only and listed at the end.

WeaponVitalitySpiritLegendary

Weapon items · 53

800 souls

ItemTierWin ratevs. same costBought in
Extended MagazineS51.3%+1.816.4%
High-Velocity RoundsA50.6%+1.127.1%
Monster RoundsA50.5%+1.021.7%
Rapid RoundsA50.2%+0.723.2%
Restorative ShotYour next bullet will heal you based on what target you hit.C48.8%−0.714.5%
Headshot BoosterYour next headshot against an enemy Hero deals bonus weapon damage.C48.8%−0.78.6%
Close QuartersDeal additional Weapon Damage when in close range to your target.C48.4%−1.115.9%

1,600 souls

ItemTierWin ratevs. same costBought in
Active ReloadWhile reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.S53.8%+3.55.2%
Fleetfoot activeS52.8%+2.511.2%
Weakening HeadshotLanding a Headshot reduces their Bullet Resist.A51.6%+1.35.2%
Titanic MagazineA51.0%+0.717.3%
Opening RoundsYour attacks have additional Weapon Damage against enemies above 50% health.B50.8%+0.522.8%
Swift StrikerB50.4%+0.124.5%
Recharging RushDealing significant weapon damage replenishes a charge for each of your charged abilities.B50.2%−0.19.2%
Intensifying MagazineIncreases Weapon Damage as you continuously fire your weapon.B50.2%−0.14.3%
Melee ChargeYour next Heavy Melee attack against an enemy deals increased damage.B50.0%−0.37.7%
Spirit ShredderYour bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.B49.9%−0.46.7%
Split Shot activeMake your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.C49.3%−1.02.0%
Mystic ShotYour next bullet deals bonus spirit damage.C49.3%−1.010.0%
Slowing BulletsYour bullets build up a Movement Slow on enemies.C49.0%−1.34.1%
StalkerDealing weapon damage at close range opens a wound and grants you bonus move speed. Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.D48.4%−1.911.8%
Long RangeDeal additional Weapon Damage when beyond a minimum distance from your target.D48.1%−2.25.8%
Kinetic DashWhen you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.D47.0%−3.34.5%

3,200 souls

ItemTierWin ratevs. same costBought in
Heroic Aura activeProvides Bullet Resist to nearby friendly units.S56.1%+5.95.1%
Ballistic EnchantmentImbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.S54.6%+4.57.6%
BerserkerYour Weapon Damage increases as you take sustained damage.S53.8%+3.611.0%
Blood Tribute activeToggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.A53.1%+2.90.8%
Tesla BulletsYour bullets have a chance to shock your target. The shock will jump to a nearby enemy.A52.8%+2.76.5%
Escalating ResilienceGrants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.A52.7%+2.54.0%
Burst FireBriefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.A52.1%+1.911.4%
Alchemical Fire activeThrow a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist. 50% less effective vs non-heroes.A51.8%+1.71.6%
Cultist Sacrifice activeTarget an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.B50.9%+0.710.2%
Toxic BulletsYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.B50.7%+0.59.5%
Hunter's AuraReduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.B50.7%+0.58.5%
Spirit RendB50.5%+0.35.2%
Shadow Weave activeBecome Stealthed. Whenever you take damage while Stealthed you get briefly revealed.B50.2%+0.11.4%
Hollow PointWhen you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.B50.0%−0.24.4%
Weighted ShotsYour bullets build up a Movement Slow on enemies.B49.7%−0.55.4%
HeadhunterYour next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.B49.5%−0.66.9%
Point BlankWhen in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.B49.3%−0.98.5%
SharpshooterDeal additional Weapon Damage when beyond a minimum distance from your target.C48.1%−2.06.6%
Express ShotYour next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.C47.4%−2.84.2%

6,400 souls

ItemTierWin ratevs. same costBought in
Lucky ShotYour bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit. Bonus damage cannot Crit.S59.7%+4.03.6%
SilencerYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.S59.2%+3.55.8%
FrenzyS58.2%+2.52.0%
SpellslingerWhile in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.S57.7%+2.13.3%
Glass CannonEach hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.A57.2%+1.63.0%
Crippling HeadshotLanding a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.B56.1%+0.54.0%
Spiritual OverflowGain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.B55.7%+0.09.8%
Capacitor activeLaunch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.B55.1%−0.54.2%
Armor PiercerYour Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.C54.9%−0.71.4%
Crushing FistsYour melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.C54.8%−0.85.1%
RicochetYour bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.C54.6%−1.011.3%

Vitality items · 54

800 souls

ItemTierWin ratevs. same costBought in
Extra HealthS51.9%+2.423.4%
Sprint BootsS51.6%+2.131.9%
Grit activeGain a Barrier for a short duration.A50.9%+1.416.0%
Extra RegenB50.0%+0.533.7%
Healing Rite activeGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.B49.8%+0.36.1%
Extra StaminaB49.6%+0.127.1%
Melee LifestealYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.C48.1%−1.414.7%
RebuttalOn a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.D47.3%−2.23.3%

1,600 souls

ItemTierWin ratevs. same costBought in
Enduring SpeedReduces the effect of enemy Move Speed penalties.S52.2%+1.927.3%
Spirit LifestealS52.0%+1.720.5%
Debuff ReducerReduces the duration of all negative effects applied to you.A51.8%+1.57.4%
Bullet LifestealA51.7%+1.412.0%
Guardian Ward activeProvide the target with a Barrier and temporary Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.A51.2%+0.95.8%
Trophy CollectorWhenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.A50.9%+0.619.7%
Restorative Locket activeB50.5%+0.34.0%
Reactive BarrierGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.B50.4%+0.19.5%
Healing BoosterIncreases the effectiveness of your healing.B50.4%+0.121.1%
Enchanter's EmblemWhile you are above 65% health, gain bonus Spirit and Cooldown Reduction.B50.3%−0.014.4%
Spirit ShieldingGain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.C49.7%−0.69.1%
Return Fire activeAutomatically fire a bullet towards any attacker who damages you with their abilities or weapon.C49.6%−0.71.9%
HealbaneYour spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.C49.5%−0.720.7%
Battle VestWhile you are above 65% health, gain weapon damage and bonus fire rate.C49.5%−0.810.0%
Weapon ShieldingGain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.D46.2%−4.12.1%

3,200 souls

ItemTierWin ratevs. same costBought in
FortitudeAfter not taking damage for a period, gain health regen.A52.8%+2.719.1%
Rescue Beam activeHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.A51.8%+1.62.3%
Healing Nova activeHeal yourself and nearby allies.B51.1%+1.01.8%
Warp Stone activeTeleport straight ahead, gaining Bullet Resist.B51.0%+0.96.7%
Fury Trance activeB51.0%+0.80.9%
Spirit ResilienceWhen below 50% health, gain additional Spirit Resist.B50.6%+0.421.2%
Stamina MasteryB50.1%−0.119.1%
Majestic Leap activeLaunch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster. Cannot be used for 5s if attacked by enemy Hero.B49.3%−0.82.0%
LifestrikeYour Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.B49.2%−1.09.9%
Dispel Magic activeC49.0%−1.112.5%
CounterspellYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.C49.0%−1.26.7%
Veil WalkerWalking through a cosmic veil grants you Stealth, Heal and increased Move Speed.C48.8%−1.43.1%
Bullet ResilienceWhen below 50% health, gain additional Bullet Resist.D46.2%−4.04.0%
Metal Skin activeBecome immune to bullets.D40.4%−9.73.4%

6,400 souls

ItemTierWin ratevs. same costBought in
Siphon BulletsS58.5%+2.97.8%
Diviner's KevlarUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.S58.5%+2.83.1%
Colossus activeGrow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.S58.4%+2.83.2%
WitchmailTaking heavy hits of spirit damage from an enemy reduces a random ability cooldown.A57.2%+1.66.5%
Phantom Strike activeTeleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.B56.1%+0.52.0%
Healing TempoApplying heal to yourself or an ally grants the target bonus fire rate and bonus move speed. Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.B55.9%+0.34.6%
Infuser activeGain Spirit Lifesteal and Spirit Power.B55.9%+0.24.2%
Cheat DeathB55.8%+0.21.6%
InhibitorYour bullets build up to reduce the target's outgoing damage and apply healing reduction.B55.7%+0.03.1%
Divine Barrier activeRemove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.B55.5%−0.13.6%
IndomitableB55.5%−0.16.0%
Unstoppable activeTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.B55.1%−0.56.0%
JuggernautC55.0%−0.77.7%
LeechReduces the effect of enemy applied healing reduction.C54.6%−1.05.9%
Vampiric Burst activeC54.3%−1.35.7%
SpellbreakerThe next instance of high spirit damage you take is significantly reduced.D53.7%−2.03.5%
Plated ArmorGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.D52.5%−3.25.3%

Spirit items · 49

800 souls

ItemTierWin ratevs. same costBought in
Mystic ExpansionImbue an ability to increase its range and effect radius.A51.0%+1.537.4%
Extra ChargeA50.5%+1.035.4%
Extra SpiritA50.4%+0.948.8%
Mystic RegenerationDealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.B49.2%−0.317.1%
Spirit StrikeWhen you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist. Cooldown is 2x longer for Light Melee hits.B49.1%−0.416.3%
Mystic BurstCharges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.C48.3%−1.232.1%
Golden Goose Egg activeGain souls over time, as long as you are alive.C47.9%−1.62.0%
Rusted Barrel activeTarget an enemy to reduce their Fire Rate and Bullet Resistance.D44.4%−5.11.6%

1,600 souls

ItemTierWin ratevs. same costBought in
Duration ExtenderImbue an ability to increase its Duration.S52.9%+2.619.3%
Arcane SurgeAfter you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.S52.1%+1.99.8%
Mystic VulnerabilityWhen an enemy takes spirit damage, they have their spirit resist reduced.S52.0%+1.823.0%
Bullet Resist ShredderReduces Bullet Resist on enemies when you deal spirit damage.A51.6%+1.310.4%
Compress CooldownImbue an ability to reduce its Cooldown.A51.1%+0.833.2%
Mystic SlowWhen the target takes spirit damage, they have their Move Speed reduced.A51.1%+0.84.5%
Improved SpiritB50.0%−0.345.5%
Quicksilver ReloadYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.C49.6%−0.717.9%
SuppressorWhen you deal spirit damage to enemies, you also reduce their Fire Rate.C49.3%−0.94.3%
Slowing Hex activeSlows movement of enemy target. Also Silences their movement-based items and abilities. Increases the target's gravity. Does not affect target's stamina usage.C49.0%−1.39.5%
Spirit Sap activeTarget an enemy to reduce their Spirit Resist and Spirit Power.D47.8%−2.51.9%
Cold Front activeRelease an expanding ice blast that deals spirit damage and Slows targets it hits.D47.8%−2.58.8%

3,200 souls

ItemTierWin ratevs. same costBought in
Superior DurationIncreases the duration of your abilities and items.S53.5%+3.423.1%
Surge of PowerImbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.A52.1%+1.912.0%
Superior CooldownReduces the Cooldown of your abilities.A52.1%+1.938.9%
Greater ExpansionIncreases the range and effect radius of your abilities and items.A52.0%+1.929.8%
Torment PulsePeriodically deals spirit damage to the closest two enemies nearby.A52.0%+1.813.7%
Rapid RechargeB50.8%+0.628.5%
Spirit SnatchWhen you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. Effects are reduced by 30% for Light Melee hits.B50.0%−0.215.9%
Radiant RegenerationHeal and gain bonus Movement Speed for a short duration when you cast an ability.B49.9%−0.316.3%
TankbusterCharges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.C49.0%−1.230.3%
Knockdown activeApply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun.C47.9%−2.34.1%
Decay activeInflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.D47.2%−3.01.4%
Silence Wave activeLaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.D46.3%−3.90.8%
Disarming Hex activeDisarms enemy target and reduces their Bullet Resist.D40.9%−9.31.6%

6,400 souls

ItemTierWin ratevs. same costBought in
Scourge activeApply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced. Can be self cast.A57.4%+1.82.7%
Ethereal Shift activeInstantly enter a void state and become Invulnerable for a short duration.A57.3%+1.61.8%
Mystic ReverbA56.5%+0.97.9%
Magic Carpet activeSummon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.A56.4%+0.81.1%
Spirit BurnDealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.A56.3%+0.716.6%
Refresher activeReset the cooldown of all your abilities and restore all your charges.B56.1%+0.45.2%
Escalating ExposureDealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.B55.7%+0.018.2%
Echo Shard activeB55.1%−0.63.9%
Lightning ScrollDamage from your ultimate applies a stun and deals bonus spirit damage after a short delay.C54.7%−1.02.6%
Transcendent CooldownReduces the Cooldown of your abilities and items.C54.2%−1.520.5%
Boundless SpiritD53.7%−1.931.4%
Mercurial MagnumYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.D53.7%−1.98.4%
Focus Lens activeTarget an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.D53.6%−2.01.0%
Arctic Blast activeRelease an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Slowed targets have their stamina regen frozenD52.7%−2.93.8%
Vortex Web activeD52.4%−3.22.2%
Cursed Relic activeCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. Your own Damage Output is reduced for the duration.D50.7%−4.92.7%

Legendary items · 9,999 souls · Street Brawl

Deadlock legendary items cost 9,999 souls and only show up in Street Brawl matches; standard matches have no purchases of them. Win rates below are from Street Brawl since Oct 5, 2026.

ItemTierWin ratevs. same costBought in
Mystic ConduitProvides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.S61.9%+11.42.4%
Seraphim WingsWhen Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.S58.4%+7.81.9%
Celestial Blessing activeApplies an extremely powerful cleanse that replenishes your allies globally.S56.7%+6.21.2%
Nullification Burst activeRemoves any positive buffs and prevents stamina usage and healing effects on enemies.A55.3%+4.81.0%
Haunting ShotYour next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals bonus spirit damage based on the target's current Health. The bullet is larger and penetrates through targets.A54.0%+3.52.1%
Infinite RoundsYou have infinite ammo.A52.8%+2.32.0%
Shrink Ray activeReduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast.A52.7%+2.20.6%
Eternal GiftPeriodically gain a random permanent stat buff.B51.3%+0.82.3%
Frostbite CharmImbued ability has its Cooldown reduced and gains Spirit Power. When the ability deals damage, freeze the target and apply bonus damage. Cooldown is per target.B49.7%−0.92.4%
Prism Blast activeYou enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you.C48.5%−2.01.2%
Electric SlippersWhen sliding, evade bullets, gain fire rate and deal damage to enemies around you. Cooldown is per target.C47.2%−3.41.5%
Runed GauntletsEvery time you land a heavy melee, your existing cooldowns get reduced.C46.7%−3.81.1%
Unstable Concoction activeConsume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by 50%.C46.5%−4.00.6%
Mystical Piano activeAfter a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.C45.3%−5.31.1%
Cloak of OpportunityBlock the next debuff that would apply movement lock, Stun, Chained, Immobilize, or Sleep and become Unstoppable. Also gain a Barrier and bonus move speedD44.9%−5.61.9%
Omnicharge SignetImbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges.D44.8%−5.72.3%
Shadow StrikeGo Invisible on Stamina use with no detection range. Doing a melee attack while invisible will cause you to steal bullet and spirit resistance from them and deal damage over time.D42.3%−8.21.3%

About this Deadlock items list

Deadlock weapon items raise gun damage, fire rate and ammo; Deadlock spirit items power up abilities; vitality items keep you alive. Names and effect text are exactly as in the game files. "Bought in" is the share of all hero games where a player bought the item at some point.

FAQ

How many items are in Deadlock?

156 shop items in standard matches across three slots (weapon, vitality and spirit) and four costs (800, 1,600, 3,200, 6,400 souls), plus 17 legendary items in Street Brawl.

How is the item tier list worked out?

Each item is compared only with items of the same cost, because expensive items are bought by players who are already ahead. S means the item's win rate is well above the average for its cost this patch; D means well below. The win rate is from matches since the 10-05-2026 patch.

What are the best spirit items right now?

By win rate against items of the same cost: Superior Duration. The best weapon items by the same measure are Heroic Aura and Ballistic Enchantment.